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You start out as Jimmy, an odd looking block-headed character. You use the arrow keys to run and jump and make your way across a strange, brickcovered dreamscape until you find your blockheaded comerade Jimmy on the other end of a spiked wall. It's hard to describe the main gameplay element without spoiling a little bit of story, but it involves a lot of switching between characters. The dialogue is oftentimes surreal, but it has an inescapable charm to it that I've only seen in prior titles from Cactus. I have to say, though, this game is extremely short. You'll likely finish in about 6-7 minutes at the most, but it's a game worth experiencing.
VERDICT: There isn't really much more I can say, as I've pretty much covered all the bases, but Psychosomnium is a strange, almost entrancing experience that will leave you baffled, dazed, and longing for more. It's not perfect; it won't win any awards or garner that much critical praise, but it's an enjoyable little game nonetheless.